Hi Nick
I added some blend to a geo node and when i connect the geo node with skeleton node, the blending cannot be activated but when they are disconnected i can see the blending by pulling the active slider. However, i've got multi skeleton nodes and want to assign different geo node to them. How do i attach them seperately?
Another question, how to show the yellow color on geometry in Bone View?
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1 comment:
Basically the geometry has to be within the "sphere of influence" of the joint you want to skin it to.
To see the Yellow:
select the Geo Node (hold Shift) select the joint.
If you open the Bones Window you will see the Yellow if it is skinned to the bone.
(Also make sure you turned on geometry with Alt-M)
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